14 posts
Kane York (riking) wrote:
Here's something I hacked together in Chrome's inspect element/developer console:
<td class="category">
<span class="badge-category" style="background-color: #e9dd00; color: #000000; padding: 5px 7px;"><a href="/category/bug" class="badge-category" title="Bug reports on Discourse. Do be sure to search prior to submitting bugs. Include repro steps, and only describe one bug per topic please." style="
padding-left: 0;
color: #000000;
">bug</a><a style="
background-color: green;
padding: 2px 3px;
/* font-size: 90%; */
" class="badge-category">complete</a>
</span>
</td>
I think that this - including the parent category name - would help for several workflows, not the least of which is that shown above (bug tracking).
I was prompted to do this by the wart in this topic:

[REL] Cheat Mod by kristof1104
Hi Everyone, I got bored and decided to make a cheat mod for Game Dev Tycoon. Using the mod to cheat will prevent your savegame from getting corrupt. Features: version 0.1.1 - Add Money - Add Research Points - Add Fans - Add Dream Team ( Fill your team with Expert Teammembers) version 0.1.2: - Move To Final level ( Hardware and RnD lab included) version 0.1.3: - Ability to add AAA research version 0.1.4 - Move in Time function, you can now goto any date in the game. Version 0...See that [REL]
in the title there? Yeah. That's ugly. I think it would be better if they could use a category like this:
(Modding: Release as opposed to "Modding: discussion", etc.)
We should probably have some subcategories here on Meta to do testing of the codepaths for subcategories...
For example, the "bug: open" and "bug: complete" categories featured above, where "bug: complete" has permissions of everyone can reply/see
. (Actually, does that forbid moving topics into the category? I'll test and report back...)